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How to enable the collision between two objects after using Physics2D.IgnoreCollision() ?

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Hi, After using the Physics2D.IgnoreCollision() fonction, I've been trying to re enable the collision between the object but I can't find any solution. Is there any fonction that can do the opposite of Physics2D.IgnoreCollision() ? Thanks for your help :) (Ps: Disable and Enable the collider rather than using Physics2D.IgnoreCollision() is not a good alternative in my case)

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